• Welcome to the Heroscapers 2.0 site! We've still got some dust to clear and adjustments to make, including launching a new front page, but we hope you enjoy the improvements to the site. Please post your feedback and any issues you encounter in this thread.

The Holocron of Ben Kenobi's Den

Koolster25

Active member
The Holocron of Ben Kenobi's Den


A HoSS Scenario

ACtC-3fl486ahqE5--zKSpNyBl_VNvnv3eLjH5tOsbavXKioC0h8ksGl5c2NzSnTwsNvF2c7np82lqCvFhx-PH16NsM6tv3DmdAcJGFfRQRHv1MqVWbVtYrxeaWb3_5Vyv-Kb42cRhnGbqFqnXZZJRIJh5Ftqg=w1361-h869-no

PDF

VS File

Required sets & items: 1 RotV

______________________________________________________________

Map Bio - Obi-Wan found the old abandoned dwelling when he began his exile on the desert planet. After riding his eopie in a widening circle around the Lars homestead, he found a small hut close enough to the Lars farm so he could watch over Luke Skywalker, but far enough away so he could be considered a hermit and nobody would take much note of him. He kept books containing information about the Jedi there, as well as the supplies and equipment needed to create new lightsabers. Following his escape from Cloud City, Luke Skywalker lived there for several weeks, doing just that. -Wookieepedia
______________________________________________________________

-Special rules and Clarifications-

Figures may not fly, leap, or be thrown over the den walls.

Figures cannot attack over voids.

Figures may not occupy the top of the den wall.

All spaces within the den are considered to have an overhang. Therefore, powers that do not affect figures under overhangs may not be used on figures within the den. (Ex. Call Lightning and Talon Grab)


Heroes
Luke Skywalker (90)
Obi-Wan Kenobi
R2-D2
C-3PO
280 Points/4 hexes

Tusken Forces
2x Tusken Raiders
1x Tusken Snipers
280 Points/10 hexes

- Luke, R2-D2 and C-3PO all start on the cyan spaces. Obi-Wan Kenobi starts on the Dark Blue space.

- Only the Tusken Snipers start the game on the battlefield. They may start on height 3 or 4 sand spaces. After Round 1 whoever controls the Tusken army may place 1 squad of Tusken Raiders on any unoccupied sand spaces. After Round 2 they may place a second squad of Tusken Raiders on any unoccupied sand spaces.

Heroes Victory Conditions
The Heroes win when there are no more Tusken figures left on the battlefield.

Tusken Victory Conditions
The Tuskens win when there are no more Heroes left on the battlefield.
______________________________________________________________

-Strategy, Tactics and Tips-

Tips

Win

-Heroscapers Community Contributions-
Initial playtest: Koolster25 1 2
First playtest: TREX Map Playtest Details
Second playtest: Porkins
-PDF created by: DaneiLoche
 
Last edited by a moderator:
Re: The Design of Ben Kenobi's Den

I should have time to update this tomorrow or the next day. Am I doing everything right so far?
 
Re: The Design of Ben Kenobi's Den

Once you are ready to start having input on this, you need to post a link for this thread in the voting thread so everyone knows about it. We need to have a VS file for the map and a broad outline for what you want the scenario to look like before we can start discussing ideas though. I'm a bit confused by your Overwhelming Forces rule, is the Empire going to be part of this somehow? Or did you just copy and past that from the Battle for Hoth thinking you could reword it later to fit the Raiders?
 
Re: The Design of Ben Kenobi's Den

Once you are ready to start having input on this, you need to post a link for this thread in the voting thread so everyone knows about it. We need to have a VS file for the map and a broad outline for what you want the scenario to look like before we can start discussing ideas though. I'm a bit confused by your Overwhelming Forces rule, is the Empire going to be part of this somehow? Or did you just copy and past that from the Battle for Hoth thinking you could reword it later to fit the Raiders?

I just copied and pasted. I did the editing from my phone, so it wasn't perfect. I should get a chunk of time later in the week to add everything I've got so far. I just wasn't sure what I needed to title it and how many posts to reserve etc.
 
Re: The Design of Ben Kenobi's Den

Reserving posts is not an issue; mac or I can add, merge or delete posts as necessary if we need to make room or add in a slot for a post.
 
Re: The Design of Ben Kenobi's Den

Made some major revisions. Got it down to 1 RotV, but there isn't as much sand. It is also much smaller. Got a Mediafire account and linked the PDF to the OP.
I have not built this with the revisions yet, but I think it will be a lot better since it only requires 1 MS. The scenario should be more fun than before with the addition of the snipers too.
 
Last edited:
Re: The Design of Ben Kenobi's Den

Tusken snipers?

Coming soon to a playtesting thread near you.

(Or maybe not super soon, I don't actually know when...)
Guessing it will be episode one, if my star wars geek brain is right, it should fall in line with the tuskens shooting at the pod racers in episode I, And we'll see them sooner if we play test the current ones quicker. Process...of...elimination..Its a fun process though.
 
Re: The Design of Ben Kenobi's Den

With Obi-Wan & Luke being able to just stay in the cave and limit the Tusken's mass movement and number of attacks, I'd give the points advantage to the Raiders. If you want to include the Snipers you can do that but then this map can't be an officially released scenario until they come out, which might be a while. With Obi-Wan & Luke can just stay inside to avoid them and their superior range.
 
Re: The Design of Ben Kenobi's Den

If you want to include the Snipers you can do that but then this map can't be an officially released scenario until they come out, which might be a while.
Hmmm... I had not thought about that. I think I'll try it at first without the snipers then.

With Obi-Wan & Luke being able to just stay in the cave and limit the Tusken's mass movement and number of attacks, I'd give the points advantage to the Raiders.
With Obi-Wan & Luke can just stay inside to avoid them and their superior range.

It shouldn't be too big of a deal since Luke has to cross the map to get there and Obi-Wan doesn't have range. The Tuskens can easily swarm them. The problem with the trials I did for the old version was when the Tuskens hit a 9 man turn they killed Luke or Obi or both and it was game over. The Snipers were there to fire attacks from afar and give a chance for Luke's Daring escape and C-3s Insignificant.

I may add the Snipers back in later if necessary, but for now let's move forward without them.
 
Re: The Design of Ben Kenobi's Den

Oh, I see now. Luke & Obi Wan start at opposite sides of the map with the Raiders in between them. I just looked over the map & armies without really looking too closely at the set up. That looks pretty challenging. Maybe only start with a couple of squads on the sand spaces and then additional Raiders (w/AZ?) can show up along one edge after a few rounds.
 
Re: The Design of Ben Kenobi's Den

Oh, I see now. Luke & Obi Wan start at opposite sides of the map with the Raiders in between them. I just looked over the map & armies without really looking too closely at the set up. That looks pretty challenging. Maybe only start with a couple of squads on the sand spaces and then additional Raiders (w/AZ?) can show up along one edge after a few rounds.


I was thinking about something like that too. For example start the game with only 1-2 squads of tusken raiders. Then add more as if it was reinforcements, for the next rounds.
 
Re: The Design of Ben Kenobi's Den

Oh, I see now. Luke & Obi Wan start at opposite sides of the map with the Raiders in between them. I just looked over the map & armies without really looking too closely at the set up. That looks pretty challenging. Maybe only start with a couple of squads on the sand spaces and then additional Raiders (w/AZ?) can show up along one edge after a few rounds.


I was thinking about something like that too. For example start the game with only 1-2 squads of tusken raiders. Then add more as if it was reinforcements, for the next rounds.

I like that idea. That way the Heroes have a chance to weaken their numbers before the get 9 Tuskens. That also gives the Heroes a chance to reach the safety of Kenobi's Den before more arrive. I'll update the OP with this change later. If someone would like to type it up with official-sounding wording I can copy and paste it, or you can suffer through my unofficial-sounding first draft. :p
 
Re: The Design of Ben Kenobi's Den

First, rough drafts are fine for now since things might change more as we go along. Once things looks a little more settled we can start polishing things up a bit.
 
Re: The Design of Ben Kenobi's Den

We could fast-forward the Snipers and release them with this scenario :shrug:
 
Re: The Design of Ben Kenobi's Den

We could fast-forward the Snipers and release them with this scenario :shrug:

That's not a bad idea. I'm not even sure what booster they would logically fit in with otherwise.

All right. We can test with both and see how it goes. Maybe for reinforcements you can call in 2x Raiders or 1x Snipers
The Raiders will start on the sand since in the movie Luke was hit with a club.
 
Re: The Design of Ben Kenobi's Den

Just a FYI, it's better to post a VS file at this point in the design process. It makes it much easier for the other map makers to see how many tiles you have left over and suggest little tweaks to the tile layout. Right now if I wanted to move a few hexes around and post that for you to look at, I would have to create my own VS file from scratch.

How does the cave door frame hold up when built in real life? I know using the 5 hex bridge piece from the RttFF set would make it much more solid but adding in that set just for the one piece seems silly. I'm just not sure how well it stays in place as is.
 
Re: The Design of Ben Kenobi's Den

Just a FYI, it's better to post a VS file at this point in the design process. It makes it much easier for the other map makers to see how many tiles you have left over and suggest little tweaks to the tile layout. Right now if I wanted to move a few hexes around and post that for you to look at, I would have to create my own VS file from scratch.

How does the cave door frame hold up when built in real life? I know using the 5 hex bridge piece from the RttFF set would make it much more solid but adding in that set just for the one piece seems silly. I'm just not sure how well it stays in place as is.

It holds up fine. It's not such a big deal either since nothing will be on top of it. For the VS file how would I go about sharing it?
 
Re: The Design of Ben Kenobi's Den

I use mediafire. Upload the file there, post the link here, then we can download it and open it up as long as we have VS on our computer.
 
Re: The Design of Ben Kenobi's Den

I use mediafire. Upload the file there, post the link here, then we can download it and open it up as long as we have VS on our computer.

Is that not what is linked in the OP?
EDIT: I think the OP just has the PDF. Adding the VS file now.
EDIT: Here it is. I added it to the OP too.
 
Re: The Design of Ben Kenobi's Den

I should get in a test today following the current rules. I think the easiest way to figure out a balanced scenario is to just do lots of tests.
 
Back
Top