Re: Rogue - DESIGN PHASE
seems to confuse more than clarify...It sounds like she might be able to freely move it around...
I have to agree with SirGalahad: this does not read the way you intend it to work. Obviously I'm a few years late to the discussion, but as written this definitely reads like blanket permission to move the marker around wherever you like (it feels especially emphatic and global because of the repeated use of the word
any).
Instead of giving permission to move the marker around from any card
to any other card, you probably want to give permission to take it
from a card it has already been placed on; and to do so directly
in context of the marker's normal method of placement. Then you get the clarification you want, with no unintended extra capabilities.
DRAINING TOUCH
Start the game with 1 black Drain Marker. Instead of attacking, you may choose an adjacent figure that is not an Android or a destructible object. Roll the 20-sided die. If you roll 11 or higher, the chosen figure receives one wound, and you may place your Drain Marker on the chosen figure’s Army Card if it is a Unique Hero. The Drain Marker can be moved from any Army Card to any other Army Card and, if that figure is a Unique Hero, you may place your Drain Marker on its Army Card (removing the Drain Marker from its previous Army Card, if any). At the end of the round or when Rogue is destroyed, remove your Drain Marker from the chosen figure’s card.
Though it doesn't look it due to the boldfacing, this approach is shorter, too.
Now, on to POWER TRANSFER. This special power starts out with an undefined reference to a "chosen figure." Each special power is supposed to be self-contained, so this really should not be trying to refer to the "chosen" figure from a different special power. Furthermore, unless I am mistaken, the shelf life of the word "chosen" has never lasted past the current invocation of a special power, but in this case it's trying to stretch itself back to something that was "chosen" multiple turns ago.
I wonder if you really just mean to reference the marker whenever it is on
any Army Card except this one? I suppose POWER TRANSFER could just begin with "While your Drain Marker is on
another figure’s card," but that doesn't really hold up well for the later references in the paragraph. So, perhaps referring to the other figure as the
drained figure (instead of "chosen") might do the trick.
Also, the sentence structure around the borrowed use of the attack number, defense number, and special powers is a bit rough. If you want to consider the "drained figure" approach, this also provides an opportunity to smooth the structure for readability.
As I was composing this message, I suddenly realized something else. Rogue uses the other card's numbers
instead of her own, but uses its special powers
in addition to her own. This is probably a good thing to be explicit about, since some players might think everything comes over in a dominant fashion.
Finally, there's a weird unintended self-reference here. POWER TRANSFER is, itself, a "special power [that] refers to the chosen figure or the chosen figure’s card" — thus, technically, POWER TRANSFER must now refer to Rogue instead of referring to her victim, by its own rules. (Were this computer software, we'd have something akin to an infinite loop or a null pointer reference here.

) This can be addressed by focusing the effect on
that card's special powers, rather than all special powers in general.
So those suggestions would look like this:
POWER TRANSFER
While your Drain Marker is on a drained figure’s card, Rogue must use that card's Attack and Defense numbers in place of her own and may use any of its special powers on that card in addition to her own. If any of its special powers refers to the drained figure or the drained figure’s card, they refers to Rogue or Rogue’s card instead. A drained figure that has a Drain Marker on its card may not use any special powers on its card.
Or, just go for the short version; seems clear enough to me:
POWER TRANSFER
While your Drain Marker is on another figure’s card, Rogue must use that card's Attack and Defense numbers in place of her own and may use any of its special powers in addition to her own. If any of its special powers refer to that figure or that figure’s card, they refer to Rogue or Rogue’s card instead. That figure may not use any special powers on its card.