Howdy!
I was at an event at me FLGS and there was a tall piece of terrain 1-hex big. After the event we were discussion how it would be nice if there was a rule for pushing people off. If it was a flyer, no damage, but if it were a non-flyer, fall damage could be accrued.
Here's what we came up with:
When a player would like to push, instead of attack when activated, the would have to reveal the X order maker along with the order marker on their card. Then they would roll their size in dice vs. the opposing characters size in dice. If the pusher's skulls exceeded the defenders shields, they would get pushed one hex in the pusher's chosen direction.
What do you all think?
I was at an event at me FLGS and there was a tall piece of terrain 1-hex big. After the event we were discussion how it would be nice if there was a rule for pushing people off. If it was a flyer, no damage, but if it were a non-flyer, fall damage could be accrued.
Here's what we came up with:
When a player would like to push, instead of attack when activated, the would have to reveal the X order maker along with the order marker on their card. Then they would roll their size in dice vs. the opposing characters size in dice. If the pusher's skulls exceeded the defenders shields, they would get pushed one hex in the pusher's chosen direction.
What do you all think?