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Kamar-Taj

Ericth74

Setting the Table for Super
Site Supporter
Kamar-Taj

A C3G Competitive Map
Size: 38 x 34 inches


Kamar-Taj.png


Download the PDF file/Pocket Mod

Required Terrain Sets
Spoiler Alert!


Required Terrain Count
Spoiler Alert!


SETUP:
Start the game with 3 tokens - Time Gem, Experimental Medicine and Inspiring Landmark. Place them at the Item Locations shown on the map. The Inspiring Landmark is nearest the Tree of Death. The Time Gem is at the center mark. The Experimental Medicine is at the final mark. Place 6 Flaming Cauldrons(or any Medium Sized Destructible Object) on the Purple Dots.


SPECIAL RULES:
All Trees of Life, Trees of Death, and Flaming Cauldrons ( or any generic Medium sized substitute ) are all Destructible Objects and gains the Inorganic keyword.

Kamar-Taj was founded as a place for sorcerers and sorceresses to train and control their powers. People often come here after being broken or damaged, physically and psychologically. Once they are healed from their wounds, they are allowed to choose between joining the Masters of the Mystic Arts or returning to their previous lives. - https://marvelcinematicuniverse.fandom.com/wiki/Kamar-Taj

Resources and Rulings
• See this map's wiki page for strategies!

Credits
• Playtesters:

Updates
• N/A
 
Last edited:
Re: Kamar-Taj Map - Design

No interest in making use of the other two ruin walls anywhere?
 
Re: Kamar-Taj Map - Design

Are the ruins DOs?

They should be mentioned in the terrain count as well as the fortress walls.
 
Re: Kamar-Taj Map - Design

I propose a vote for Initial Playtesting
 
Re: Kamar-Taj Map - Initial Playtesting

Overall Look: Looks good but I'm bias.

Stability: Build is solid and stable.

Build difficulty: Pretty easy build.

Size: Larger size map. Could be used 1000 point and above. Could also be used for a 2 v 2 map.

Unit types positively affected: Being a large map fliers or figures with big moves can take advantage of the size.

Unit types negatively affected: Slow movers.

Key areas on the Map: Height on both sides of the map. The center of the map where the Time Gem saw a big of action as well.

Areas not used much or at all: Pretty much the whole map was used. The Inspiring Landmark doesn't pull that much to its side of the map but the height does.

Game 1: Fantastic Four vs Doom Boom
Spoiler Alert!


Game 2: Avengers (Iron Man 270, Thor 40, Cap 240, Wasp 50) vs JLA Trinty
Spoiler Alert!


Game 3: Wrecking Crew vs Silver Surfer and Air Walker
Spoiler Alert!


Final Thoughts: I'm happy with where the map is at. I look forward to getting feedback from others to see if they feel the same.
 
Re: Kamar-Taj Map - Initial Playtesting

I propose a vote for Public Playtesting
 
Re: Kamar-Taj Map - Public Playtesting

I could run a test for this next week, but I would need build instructions. I can't download the File here. Something about being in moderation queue.
 
Re: Kamar-Taj Map - Public Playtesting

I could run a test for this next week, but I would need build instructions. I can't download the File here. Something about being in moderation queue.

Hey that would be great! If you can't get the info from the site I can send you the build instruction PDF on Discord. Or PM me your email and I can send it to you there?
 
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