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Dysole's Terrible, Horrible, No Good, Very Bad Map Thread

Dysole

PuppetMaster & #2 Ranked CoNner
Site Supporter
This might be an amazing idea or a terrible idea. Or both. Nothing has been playtested. I have no idea if I accidentally stumble into anything actually good here but well the thread title should tell you everything you need to know. No idea how frequently this will be updated and will probably only be updated as things strike my fancy. If there are goofy ideas that come to you that you'd like to see me throw my particular brand of weirdness onto, let me know. I reserve the right to turn down ideas for any reason, including whimsy or boredom.

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Highlighted Maps
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Full Map List
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~Dysole, not responsible for psychic damage when you open that spoiler
 
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I'd be interested to see if there's anyone on this site who could actually build It's A Trap :ponder:

~TAF
 
Behold! I was inspired to make another atrocity.


MI7gCI7.jpg


Start Zone Attacks Go Brrr build instructions. Requires Swarm of the Marro x2, Marvel: The Conflict Begins, Ticalla Jungle, and Glyph of Astrid

~Dysole, having way too much fun with this
 
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Map Contest

Because I'm me, I have entered two horrible maps into the map contest. Are they expected to win or do anything good? Absolutely not. They're just there for the sheer ridiculous factor.

B0d9uGL.jpg


Example 22 build instructions. Requires Rise of the Valkyrie x1, Thaelenk Tundra x1, 44 ladders, and Glyph of Ivor

hRrcX5M.jpg


Herbert's Swamp Castle: Lava Edition build instructions. Requires Battle for the Underdark x1, Swarm of the Marro x1, Volcarren Wasteland x1, 22 Ladders, and 25 Battlements

~Dysole, creatively
 
Some of these maps are quite horrifying. I love that they exist.
 
Really dig that. Big fan of the lava and shadow combo and the level one water in the start zone is top notch.
 
More map builders should take advantage of gaps of empty space between hexes.
 
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