Re: The Book of Batman (Thomas Wayne) - Initial Playtesting
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Batman Thomas
Army Test
Map: Conflict Chernobyl
Units: Batman (Thomas Wayne) (200), Robin (Tim) (120), Robin (Damian) (80), Nightwing (II) (200) (600) VS Captain Cold (II), Captain Boomerang (Digger Harkness), Tar Pit, Abra Kadabra (600)
Batman and Nightwing make short work of Abra Kadabra thanks to their double attacks and Batman’s extra wound countering Faux Magical Defense. Tar Pit locks down Nightwing and deals him a couple wounds. Boomerang lands a wound on Batman. Tar Pit melts Nightwing. Batman kills Boomerang in a single turn. Damian wounds Cold, then Tar Pit + Cold kill Damian.
Batman brings Cold to 3 wounds while Tim engages Tar Pit to block access to engaging Batman. Cold tries to kill Batman but takes a wound from The House Always Wins, then Batman kills Cold. Batman then kills Tar Pit.
Who won? List figures remaining in the winning army (include life remaining for heroes): Batman Thomas (1 wound) and Robin Tim (1 wound) win.
Army Test
Map: Conflict Chernobyl
Units: Batman (Thomas Wayne) (200), Oracle (110), Nightwing (200), Robin Tim (120), Robin Jason (70) (700) VS Luke Cage (190), Punisher (180), Swordsman (160), Night Thrasher (170) (700)
The Fighters take out Nightwing early on, while Luke blocks a lot of the attacks thrown against him. Batman tries to shoot but Night Thrasher’s smoke pellets conceal them. Swordsman takes out Jason Todd. Batman is blocked. Swordsman kills his second Robin. Batman misses his The House Always Wins roll, and Punisher puts 2 wounds onto Batman. Batman attacks a 1-wound Cage from height twice, and hits both attacks, which is enough to kill Luke thanks to Surgical Precision. Luke Cage had OM2 which is lost.
Batman attacks Swordsman but is blocked. A 0-wound Punisher targets Batman for an attack, and is killed by The House Always Wins. (It would have been pointless to stop attempting to target Batman, because the Fighters have to kill Batman to win and can’t do that without targeting him.) Batman kills Night Thrasher. Batman wins initiative and kills Swordsman.
Who won? List figures remaining in the winning army (include life remaining for heroes): Batman Thomas (2 wounds) and Oracle (0 wounds) wins.
This was a blowout loss for the Bat-Family until Thomas Wayne turned it around essentially by himself.
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: 2 games in, but I think he needs some changes as he's really strong right now.
Thomas Wayne is a strong figure - ranged double attack paired with an extra wound from Surgical Precision will shred most figures at or below his point cost. The House Always Wins is a brutal defensive power, as it is essentially Spidey-Sense that procs at least half the time (more often if you have revealed OMs on Bats), plus an autowound on the attacker. Sure, it lets opponents try again but it means that they risk additional wounds. And there's few ways around it, as it works against adjacent attacks and special attacks.
I think he needs tuned down a bit. There's plenty of ways to go about doing that. One thing I would suggest is turning The House Always Wins into more of a standard "if you roll X or higher" thing, or remove the bonus for Batman's roll if you like the head-to-head aspect of it. Alternatively, possibly removing the extra wound bit from Surgical Precision would cut down his offense significantly. Even a normal ranged double attack of 4 is top tier offense for the Bat-Family faction.
All that said, I enjoyed how he played. Thomas Wayne Batman is a very brutal character compared to the traditional Bruce Wayne Batman, and this design represents that offensive fury well. He's a fun design and nice addition to the faction.
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Batman Thomas
Army Test
Map: Conflict Chernobyl
Units: Batman (Thomas Wayne) (200), Robin (Tim) (120), Robin (Damian) (80), Nightwing (II) (200) (600) VS Captain Cold (II), Captain Boomerang (Digger Harkness), Tar Pit, Abra Kadabra (600)
Spoiler Alert!
Batman and Nightwing make short work of Abra Kadabra thanks to their double attacks and Batman’s extra wound countering Faux Magical Defense. Tar Pit locks down Nightwing and deals him a couple wounds. Boomerang lands a wound on Batman. Tar Pit melts Nightwing. Batman kills Boomerang in a single turn. Damian wounds Cold, then Tar Pit + Cold kill Damian.
Batman brings Cold to 3 wounds while Tim engages Tar Pit to block access to engaging Batman. Cold tries to kill Batman but takes a wound from The House Always Wins, then Batman kills Cold. Batman then kills Tar Pit.
Who won? List figures remaining in the winning army (include life remaining for heroes): Batman Thomas (1 wound) and Robin Tim (1 wound) win.
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Army Test
Map: Conflict Chernobyl
Units: Batman (Thomas Wayne) (200), Oracle (110), Nightwing (200), Robin Tim (120), Robin Jason (70) (700) VS Luke Cage (190), Punisher (180), Swordsman (160), Night Thrasher (170) (700)
Spoiler Alert!
The Fighters take out Nightwing early on, while Luke blocks a lot of the attacks thrown against him. Batman tries to shoot but Night Thrasher’s smoke pellets conceal them. Swordsman takes out Jason Todd. Batman is blocked. Swordsman kills his second Robin. Batman misses his The House Always Wins roll, and Punisher puts 2 wounds onto Batman. Batman attacks a 1-wound Cage from height twice, and hits both attacks, which is enough to kill Luke thanks to Surgical Precision. Luke Cage had OM2 which is lost.
Batman attacks Swordsman but is blocked. A 0-wound Punisher targets Batman for an attack, and is killed by The House Always Wins. (It would have been pointless to stop attempting to target Batman, because the Fighters have to kill Batman to win and can’t do that without targeting him.) Batman kills Night Thrasher. Batman wins initiative and kills Swordsman.
Who won? List figures remaining in the winning army (include life remaining for heroes): Batman Thomas (2 wounds) and Oracle (0 wounds) wins.
This was a blowout loss for the Bat-Family until Thomas Wayne turned it around essentially by himself.
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: 2 games in, but I think he needs some changes as he's really strong right now.
Thomas Wayne is a strong figure - ranged double attack paired with an extra wound from Surgical Precision will shred most figures at or below his point cost. The House Always Wins is a brutal defensive power, as it is essentially Spidey-Sense that procs at least half the time (more often if you have revealed OMs on Bats), plus an autowound on the attacker. Sure, it lets opponents try again but it means that they risk additional wounds. And there's few ways around it, as it works against adjacent attacks and special attacks.
I think he needs tuned down a bit. There's plenty of ways to go about doing that. One thing I would suggest is turning The House Always Wins into more of a standard "if you roll X or higher" thing, or remove the bonus for Batman's roll if you like the head-to-head aspect of it. Alternatively, possibly removing the extra wound bit from Surgical Precision would cut down his offense significantly. Even a normal ranged double attack of 4 is top tier offense for the Bat-Family faction.
All that said, I enjoyed how he played. Thomas Wayne Batman is a very brutal character compared to the traditional Bruce Wayne Batman, and this design represents that offensive fury well. He's a fun design and nice addition to the faction.