"mishmash of tropes." I think the pirates were the worst offenders for the latter, feeling not terribly stereotypically "piratey" to me.
This goes in both directions: it's not doing any favors to the mashed-in groups, either. "Bock Burna" (as Renegade called him) is a great example. Doesn't feel like a convincing pirate
and doesn't feel properly Marro. The latter of course got shafted in the Haslab effort and basically replaced by the Craven Court, which stole a lot of their identity, so maybe somebody thought they were throwing us a bone with this worst-of-both-worlds approach? It actually makes it sting more, as it's almost an exclamation point on the cancellation of the Marro. As if to say "and here, we'll give you
one, but it's a fake one, just in case you didn't get the hint that we get to do whatever we want, and what we want is to phase out a bunch of the things you loved about this game."
Yes, they can do whatever they want with the IP, and we can do whatever we want with our wallets. Mine's closed until the offerings start showing some serious, honest respect and understanding for more than just game mechanics. Two waves of Heroscape without a real and significant Marro presence is kinda tonedeaf, and that's just the tip of the iceberg on the disregard for what makes Heroscape Heroscape. If all we cared about were game mechanics, we could play this thing with generic plastic pawns that say things like HERO and MONSTER. Good gameplay is
essential, but it alone is not
sufficient. Newsflash for everyone on the production side: You Have To Do Both.
I'm reminded of the turning point in Portal 2 development where Gabe Newell suddenly realized the obvious:
we're making a Portal game without portals. Immediately they wisely started over again, went back to all the things that made the original a success, and launched one of the most beloved sequels (heck, one of the most beloved
games, period) in the history of video gaming. Renegade is selling Heroscape with a bunch of its foundations missing: historical figures, consistently recognizable tropes, the Marro, compelling lore, great unit naming, stackable walls that actually stack, tiles that always fit ... if anyone had predicted all this a few years ago, I would not have believed it. I knew they would get some things wrong, but this many? How is that possible?