A team battle map for 2-6 players with 48-hex start zones: 24 hexes/player for 2 or 4 players, or 16 hexes/player for 6 players
Uses 2xAotP:SOI, 1xRotV, and 2xRttFF
Link to the .hsc file is here
The first level is composed entirely of Arena of the Planeswalkers mats from Shadows of Innistrad.
The Asphalt tiles represent brown Arena of the Planeswalkers tiles, and the concrete tiles represent Cryptolith objects. I recommend using Arena of the Valkyrie's Pillars of Hár rules for the Cryptoliths, although the Cryptoliths are also optional (just don't put them on top of the brown Arena of the Planeswalkers bases).
The glyphs of Kelda are optional. I recommend replacing them with Arena of the Valkyre's Glyphs of Recall and Healing when playing this map, or omitting them altogether.
The glyphs of Dagmar are unlikely to see much use, however, they make good Control Points for a Control Point format, which is what this map was designed for.
Uses 2xAotP:SOI, 1xRotV, and 2xRttFF
Link to the .hsc file is here
The first level is composed entirely of Arena of the Planeswalkers mats from Shadows of Innistrad.
The Asphalt tiles represent brown Arena of the Planeswalkers tiles, and the concrete tiles represent Cryptolith objects. I recommend using Arena of the Valkyrie's Pillars of Hár rules for the Cryptoliths, although the Cryptoliths are also optional (just don't put them on top of the brown Arena of the Planeswalkers bases).
The glyphs of Kelda are optional. I recommend replacing them with Arena of the Valkyre's Glyphs of Recall and Healing when playing this map, or omitting them altogether.
The glyphs of Dagmar are unlikely to see much use, however, they make good Control Points for a Control Point format, which is what this map was designed for.