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  #25  
Old July 27th, 2007, 06:58 PM
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I love these guys to! I find the marro warriors are extremley effective at tying up Drake, Charos and other advancing melee figures, while a strong range figure get in position to take them out. They're also great for dumping warriors spirits.


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  #26  
Old July 28th, 2007, 12:36 PM
ICOOLDUDE ICOOLDUDE is offline
 
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They are so worth 50 points, they killed my Jotun (who had no wounds previously) in a few turns. They are way too good


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  #27  
Old July 28th, 2007, 08:40 PM
ares834 ares834 is offline
 
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They are good with height. What i do is send three in at the beginning and keep one back. When my units are nearlly all dead it's cloning time! A few turns later i once again have a full squad.


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  #28  
Old July 28th, 2007, 11:19 PM
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Quote:
Originally Posted by ares834
They are good with height. What i do is send three in at the beginning and keep one back. When my units are nearlly all dead it's cloning time! A few turns later i once again have a full squad.
I think they are very good for 50 points (some of the best 50 points in the game). If they were common, they would be frightening. I allowed two squads in the Volcarren Wasteland scenario and my friend easily won (I was defending).

BTW, if you Mindshackle a second squad, do you have to keep them separate for Water Clone? I.e., if you have 3 left (out of 8 ) can you clone 3 times in one turn for a total of six?


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  #29  
Old July 28th, 2007, 11:32 PM
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STAROCEAN980 STAROCEAN980 is offline
 
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I do the same thing ares834 does. And Taeblewalker I would say you can't.


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  #30  
Old July 29th, 2007, 08:13 AM
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Jandars_Hope Jandars_Hope is offline
 
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I got height advantage with these guys and one of them managed to give Nilfheim 3 damage straight away.
I think the Marro Warriors are a supreme fighting team when you have secured height advantage.


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  #31  
Old August 2nd, 2007, 01:27 PM
adog adog is offline
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Re: Marro Warriors Tactics

[quote="Clarissimus"]I want to love these guys as much as everyone else likes them, and on paper they look great (especially for their price), but somehow whenever I play with them are ineffective and die quickly.

What tactics do you use when playing with the Marro Warriors?[/quote

to use the marro warriors wisley allways keep 1 away from combat and gaurded by other charecters so that u can clone later. Also u should draft su bak na his hive supremecy efect helps by adding 1 to the roll. (also u should use su bak na to attack any high defense figure like the death walkers because he has seven attack) (also even when su bak na is dead his effect works)


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  #32  
Old August 2nd, 2007, 01:32 PM
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Eclipse Eclipse is offline
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Re: Marro Warriors Tactics

Quote:
Originally Posted by adog
(also even when su bak na is dead his effect works)
Not true.


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  #33  
Old August 2nd, 2007, 01:33 PM
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Re: Marro Warriors Tactics

Quote:
Originally Posted by Eclipse
Quote:
Originally Posted by adog
(also even when su bak na is dead his effect works)
Not true.
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  #34  
Old August 2nd, 2007, 02:31 PM
morgonis morgonis is offline
 
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cant recall who, but earlier someone asked how to justify a wasted turn marker for the cloneing ability, ie: allowing the oppenent to take a normal full turn with damage potential while your unable to cause damage.

to answer that question its all about a couple tactics...1) a endgame unit, when the battle is winding down and not many units left per side the ability to waste a turn and return your 2 maro to 4 can not be overstated. ive seen via cloneing that 50 point squad come back and take out several times its point value for the win.
2) another tactic is the afore mentioned tactic of sending 3 out to use till they die and leaving one back for endgame cloneing works well to.
3) the 4 man assult with the single man retreat is effective to...3 die then the 4th retreats and attempts to clone on the way and hopefully draws the attacker into a ambush. if he servives the retreat it leaves you with a endgame squad as a bonus

as with all tactics these only work based of troop placement, the map, and if your dice are hot or cold


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  #35  
Old September 29th, 2007, 01:21 PM
The Super Atheist The Super Atheist is offline
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Quote:
Originally Posted by Jandars_Hope
I got height advantage with these guys and one of them managed to give Nilfheim 3 damage straight away.
I think the Marro Warriors are a supreme fighting team when you have secured height advantage.
Yes, very much. I have killed kaemon awa with them... and then respawned the losses. See, it was a map with a "cave" like in that one RotV scenario... and the marros were on top of the cave.


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  #36  
Old September 29th, 2007, 06:00 PM
magorq10 magorq10 is offline
 
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Re: Marro Warriors Tactics

Quote:
Originally Posted by Clarissimus
I want to love these guys as much as everyone else likes them, and on paper they look great (especially for their price), but somehow whenever I play with them are ineffective and die quickly.

What tactics do you use when playing with the Marro Warriors?
If there is a river in the middle of the battlefeild I keep them there and smash my enimies to a gory pile of blood!


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