Hello all
I have seen some of the awesome customs done on this site, and decided to try my hand at it! I have know been able to add pictures, enjoy!
The pictures for the figures in the poll are on page 3.
Note: The Heroes of the Table of Giants is supposed to be a set similar to Orm's return, etc. I know that none of these figures are big, but they all fit the theme I was going for.
The Heroes of the Table of Giants
Spoiler Alert!
Vydar Agent Chase
The figure used for this unit is an Heroclix figure from the Indy line, #073 Abbey Chase
Character Bio:
Agent Chase continued to fight even after seeing the other Nakita Agents, her pupils, fall. If we don’t survive this mission, then we will at least finish it, thought the veteran agent. It was at this moment that she felt the striking pain of a bullet entering her chest. As she thought the moment of her death had come, she saw a winged person surrounded in light, tacking her to Valhalla.
1/5 Heroes of The Giants Table synergies
Spoiler Alert!
Classic Scape unit synergies
Spoiler Alert!
Synergy Benefits Received
- LAGLOR : Vydar’s Range Enhancement Aura
As a Vydar unit with a range greater than 4, Agent Chase may benefit from Laglor’s VYDAR’S RANGE ENHANCEMENT AURA.
The figure used for this unit is an Heroclix figure from the Indy line, #029 Magdalena
Character Bio:
Llian Chill leapt from tree branch to tree branch through the giant forest. Ahead of her was her prey, Arik, one of Jandar’s chief sentinels. She quickly closed the gap between them, and at the opportune moment, leaped forward, plunging her blades four times into his body. Leaping back into the trees, she left the body to fall. For she already had a clipping from his wing, and that was all the proof that Utgar would need…
2/5 Heroes of The Table of Giants
synergies
Spoiler Alert!
Classic Scape unit synergies
Spoiler Alert!
Synergy Benefits Recieved
- ORNAK : Red Flag of Fury
As a unique hero that follows Utgar, Lilian Chill may benefit from Ornak’s RED FLAG OF FURY activation synergy.
Synergy Benefits Offered
There are none at this time.
C3V/SOV unit Synergies
Spoiler Alert!
Synergy Benefits Received
There are none at this time.
Synergy Benefits Offered
There are none at this time
My Unit Synergies
Spoiler Alert!
Synergy Benefits Recieved
There are none at this time.
Synergy Benefits Offered
There are none at this time.
Jandar Shan Kae
The figure used for this unit is an Heroclix figure from the Xplosion line, #68 Silver Samurai
Character Bio:
The wounds in his chest continued to bleed as he lied in the sunlight glade. He, Shan Kae, had been dishonored. His opponents had singled him out to feel their wrath, his feet had been sliced off at the ankle to prevent his escape, and his armor had been divided by the victors. Now he lay alone waiting for the death that would never come, for at that moment he was summoned by Jandar to Valhalla. Here, a prototype based off of Sgt. Drake’s Arm brace was used to give him back his feet. He was also given a cybernetic armor, which gave him a better protection and faster reflexes. The true potential of this armor is yet to be seen, but there are great hopes for it yet in the hands of a courageous man…
3/5 The Heroes of The Table of Giants
synergies
Spoiler Alert!
Classic Scape unit synergies
Spoiler Alert!
Synergy Benefits Recieved
- HATAMOTO TARO : Heroic Defense Aura
As Samurai, Izumi Samurai may benefit from Hatamoto Taro’s HEROIC DEFENSE AURA.
- KATO KATSURO : Kato Katsuro's Command
As a Samurai Hero, Shan Kae may benifit from Kato Katsuro's KATO KATSURO'S COMMAND activation synergy.
Synergy Benefits Offered
- SACRED BAND : Disciplined Army Defense Bonus
Having a Disciplined personality, Shan Kae may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS
C3V/SOV unit Synergies
Spoiler Alert!
Synergy Benefits Received
- CAPT. JOHN VARAN : Purple Heart
As a Human who follows Jandar, Shan Kae may benefit from Capt. John Varan's PURPLE HEART.
Synergy Benefits Offered
There are none at this time
My Unit Synergies
Spoiler Alert!
Synergy Benefits Recieved
There are none at this time.
Synergy Benefits Offered
There are none at this time.
Ullar Sharoc
The figure used for this unit is an Heroclix figure from the Indy line, #043 Ian Nottingham
Character Bio:
With her famous blade in her hands, Sharoc leapt forward, striking every enemy in sight. The city of Ashra was under attack, and it was up to her and her band of warriors to defend their beloved city. She continued to slay wolves, but where one fell, three more seemed to take its place. Slowly the ever increasing mass of the wolves pushed them up against the wall of the city, but just as their fate seemed inevitable, Sharoc and a few more of her loyal soldiers were whisked away to Valhalla. Here, she uses the enchanted blade of her ancestors in the battle of all time…
4/5 The Heroes of The Table of Giants
synergies
Spoiler Alert!
Classic Scape unit synergies
Spoiler Alert!
Synergy Benefits Recieved
- ACOLARH : Leaf of the Home Tree Aura
As an Elf, Sharoc may benefit from Acolarh’s Leaf of the Home Tree defense bonus.
- ACOLARH : Ullar’s Amulet
As a follower of Ullar, Sharoc may benefit from Acolarh’s Ullar's Amulet movement bonus.
- EMIRROON : Elven Summoning Spell
As an elf, Sharoc is subject to Emirroon's Elven Summoning Spell.
- KYNTELA GWYN : Strength of Oak Aura 1
As an elf, Sharoc may benefit from Kyntela Gwyn's STRENGTH OF OAK AURA 1 defense bonus.
- BLADE OF THE ANCESTORS : figures who are affected by this attack;
Anubian Wolves
Cyprien Esenwein
Death Knights of Valkrill
Gurei-Oni
Iskra Esenwein
Khosumet the Darklord
Marcu Esenwein
Ogre Pulverizer
Ogre Warhulk
The Phantom Knights
Rechets of Bogdan
Shades of Bleakewoode
Sonya Esenwein
Sudema
Wolves of Badru
Zombies of Morindan
Synergy Benefits Offered
- WARRIORS OF ASHRA : Warrior Bonding
As warriors, the Warriors of Ashra may benefit from Sharoc's Warrior Bonding.
- ARKMER : Staff of Lerkin
As an Elf, Sharoc may aid Arkmer with his Staff of Lerkin defense enhancement.
- EMIRROON : Elven Summoning Spell
As an elf, Sharoc may aid Emirroon with his Elven Summoning Spell.
-4th MASSACHUSETTS LINE: Valiant Army Defense Bonus
Having a Valiant personality, Sharoc may aid the 4th Massachusetts Line with their VALIANT ARMY DEFENSE BONUS.
C3V/SOV unit Synergies
Spoiler Alert!
Synergy Benefits Received
- Haduc : Elven Supremacy
As an Elf, Sharoc may benefit from Haduc's Elve Supremacy Bonus.
- BLADE OF THE ANCESTORS : figures who are affected by this attack;
Preyblood Thrall
Nicholas Esenwein
Zombie Hulk
Synergy Benefits Offered
There are none at this time
My Unit Synergies
Spoiler Alert!
Synergy Benefits Recieved
BLADE OF THE ANCESTORS : figures who are affected by this attack;
Skeleton Horde
Skeletal Cyclops
Skeletal Hound
Synergy Benefits Offered
There are none at this time.
Einar Tarom
The figure used for this unit is a Heroclix figure from the Indy line, #056 Bron
Character Bio:
Tarom and his band of knights stood bravely, ready for the onslaught to come. On the hillside was an army of Sir Hawthorn’s troops, whom were ready to destroy the peaceful castle of Dothton. These men were allies of Weston, before Hawthorn’s men had crushed them. Now nothing stood before Dothton and Hawthorn but Tarom and his band of knights. Today is a good day to die thought the young knight as the swarm of enemies closed in…
[center] 5/5 The Heroes of The Table of Giants
synergies
Spoiler Alert!
Classic Scape unit synergies
Spoiler Alert!
Synergy Benefits Received
There are none at this time.
Synergy Benefits Offered
-KNIGHTS OF WESTON: Knight Bonding
As Knights, the Knights of Weston may benefit from Tarom's Knight Bonding.
-TEMPLAR CAVALRY: Knight Bonding
As Knights, the Templar Cavalry may benefit from Tarom's Knight Bonding.
-PHANTOM KNIGHTS: Knight Bonding
As Knights, the Phantom Knights may benefit from Tarom's Knight Bonding.
-SIR DUPUIS: Knight Bonding
As a Knight, Sir Dupuis may benefit from Tarom's Knight Bonding.
C3V/SOV unit Synergies
Spoiler Alert!
Synergy Benefits Received
*
There are none at this time.
Synergy Benefits Offered
There are none at this time
My Unit Synergies
Spoiler Alert!
Synergy Benefits Received
-DOTHTON RIDERS: Fearless Human Bonding
As a Fearless Human, Tarom may benefit from the Dothton Rider's Fearless Human Bonding.
Synergy Benefits Offered
-DOTHTON RIDERS: Knight Bonding
As Knights, the Dothton Riders may benefit from Tarom's Knight Bonding.
Wave 1: Valkrill's Reinforcements
Spoiler Alert!
Bugs and Beasts:
Spoiler Alert!
Aquilla
Ticalla Wasps
Insect
Common Squad
Scouts
Relentless
Size ? I do not own this figure, therefore I do not no it’s height. I will correct this as soon as I know its height.
Life 1
Move 7
Range 1
Attack 3
Defense 2
70 points
Poison Sting
Range 1. Attack 3. If a Ticalla Wasp inflicts at least 1 wound with Poison Sting Special Attack, roll the 20-sided die for Poison Damage. If you roll 1-12, the defending figure receives no additional wounds for Poison Damage. If you roll 12-19, add 1 additional wound marker to the defending figure's Army Card, and roll again for Poison Damage. If you roll a 20, destroy the defending figure.
Flying
When counting spaces for a Ticalla Wasps movement, ignore elevations. Ticalla Wasps may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When a Ticalla Wasp starts to fly, if he is engaged he will take any leaving engagement attacks.
Nest Protection
At the start of the game, you may designate one line of sight blocker, to be considered as a nest for the rest of the game. If any enemy figure is within two spaces of the nest, then you may do one of the following.
-Any Ticalla Wasps within five clear sight spaces may immediately attack the enemy figure.
-Any Ticalla Wasps Within eight clear sight spaces can immediately take an additional turn.
The figures used for this unit is a DnD figure from the Against the Giants line, #55 Hellwasp. You will need three of these.
Character Bio:
The Shadows on the ground seemed to dance as the wind moved the trees above. Not that the orcs cared. They simply trudged along as their leader had told them too. If they had looked up they would have seen that they had passed by a nest, a big nest. As the sound of buzzing reached the ears of the lead orc, he knew what it was, and that it was to late to survive...
1/18, 2/18, 3/18 Valkrill's Reinforcements
synergies
Spoiler Alert!
Classic Scape unit synergies
Spoiler Alert!
Synergy Benefits Recieved
- VENOC WARLORD : Scout Leadership
As Scouts, Tycalla Wasps may benefit from Venoc Warlord's SCOUT LEADERSHIP movement enhancement.
- BRAVE ARROW : Scout Melee Attack Enhancement
Ticalla Wasps may add one attack die when adjacent to Brave Arrow and attacking an adjacent figure.
- KHOSUMET THE DARKLORD : Relentless Assault
Having a Relentless personality, the Ticalla Wasps may benefit from Khosumet the Darklord's RELENTLESS ASSAULT attack enhancement.
Synergy Benefits Offered
There are none at this time.
C3V/SOV unit Synergies
Spoiler Alert!
Synergy Benefits Received
There are none at this time.
Synergy Benefits Offered
There are none at this time
My Unit Synergies
Spoiler Alert!
Synergy Benefits Recieved
There are none at this time.
Synergy Benefits Offered
There are none at this time.
I know that the Nest Protection Power sounds bad, and I would appreciate any help with the wording.
Grick
The figure used for this unit is a DnD figure from the Giants of Legend line, #51 Grick.
Character Bio:
Grick Worms are one of the most feared animals on Toril, especially around the many rivers and lakes of the planet. Known for their amphibious nature, even despite their bulbous forms, they have been seen to move in the water even faster then they do on land...
4/18 Valkrill's Reinforcements
Note: I know that I should have made the card for the Ticalla Wasps first, but I am waiting until I get the Nest protection power sorted out. Also the size is not on this card because I don't know it, if someone does know its size, please let me know and I will fix it. The points will not be added until I playtest it, but currently I am saying he is 65 points.
Valkrill
Irontusk Boar
The figure used for this unit is a DnD figure from the Desert of Desolation line, #09 Thundertusk Boar.
Character Bio:
The boars from southern Toril are known for being the favored mounts of orcs, and with his ever growing army, Valkrill could see the uses of being able to quickly move his forces. The highly trained mounts can even be used as a living battering ram, devastating enemy forces.
5/18 Valkrill's Reinforcements
Note: The points will not be added until I playtest it, but currently I am saying he is 45 points.
Here is the glyph to go with this pack:
Horsemen and Ambusher:
Spoiler Alert!
Einar
Dothton Riders
The figure used for this unit is a DnD figure from the Lords of Madness line, #58 Zhentarim Cavalry. You will need two of these.
Character Bio:
After the devastating fight against Sir Hawthorn, many of the wounded Dothton soldiers seemed to vanish. Now on Valhalla and reunited with their leader Tarom, the soilders are once again allies with the powerful Knights of Weston...
6, 7/18 Valkrill's Reinforcements
Note: For the moment I am considering their points as 45 for playtesting. This will probably be changed as I test them. Also, I know that their skin color isn't really human, but I think that is something that could be changed when I get the figure.
Valkrill
Dark Ambusher
The figure used for this unit is a DnD figure from the Lords of Madness line, #06 Cloaker Ambusher
Character Bio:
The Dark Ambushers are the feared inhabitants of the southern mountain chain of Valhalla. They are the first creatures to be drawn to Valkrill's chaos, and they serve him in an almost religious way. It is unknown if these creatures are truly sentient or not, but they are a force to be feared...
8/18 Valkrill's Reinforcements
Note: For the moment I am considering it's points as 30 for playtesting. This will probably be changed as I test it.
Skeletons:
Spoiler Alert!
Valkrill
Skeleton Horde
The figures used for this unit is are DnD figures; Lords of Madness #45 Skeleton, Underdark #55 Orc Skeleton, and Deathknell #40 Skeletal Dwarf.
Character Bio:
The skeleton warriors left behind on Feylund by the vampires had simply wandered aimlessly without a master. Until Valkrill set his eyes upon Feylund. Now these undead legions had a new master to serve, and rival even Utgar's army of zombies with their ferocity. Even now Valkrill continues to expand his army by using the countless that have already died in the battle for Valhalla...
9, 10, 11/18 Valkrill's Reinforcements
Note:For the moment I am considering their points as 50 for playtesting. This will probably be changed as I test them.
Skeleton Cyclops
The figure used for this unit is a DnD figure from the Savage Encounters line, #33 Skeletal Cyclops
Character Bio:
The skeletal hordes on Feylund were not limited to small soldiers, sometimes bigger remains such as giants or ogres were added to this army. It is some of these that Valkrill has started to gather to help his fledgling army of undead...
12/18 Valkrill's Reinforcements
Note: For the moment I am considering it's points as 70 for playtesting. This will probably be changed as I test it.
Skeletal Hound
The figure used to make this unit is a DnD figure, Harbinger DDB9 Wolf Skeleton (promo).
Character Bio:
These hounds were used on Feylund to act as first attack, rushing in and poisoning the enemy so that when the main force arrived their would be little resistance. Now they serve the same purpose in Valkrill's Undead army, and as of yet he has not regretted his decision on them...
13/18 Valkrill's Reinforcements
Note: For the moment I am considering it's points as 55 for playtesting. This will probably be changed as I test it.
Here is the glyph to go with this pack:
Heroes of Underdark:
Spoiler Alert!
Utgar
Ya-Koo-Sa
The figure used to make this unit is a DnD figure from the Night Below line, #48 Cerebrilith
Character Bio:
With the need to ever increase their swarm, the marros created a new bonding process between them and their mounts that was supposed to make them more controllable. The first testing of this bonding destroyed the rider, and merged his brain with his mount, creating a terrible new warlord to help unite the marro forces...
14/18 Valkrill's Reinforcements
Note: For the moment I am considering his points as 95 for playtesting. This will probably be changed as I test him.
Glar’u
The figure used to make this unit is a DnD figure from the War Drums line, #31 Goblin Underboss.
Character Bio:
The hordes of goblins that were summoned to Valhalla were in need of a directional leader. Glar'u fit the role perfectly. Now that Utgar has a leader for his goblin hordes, they are that much more of a devastating force...
15/18 Valkrill's Reinforcements
Note: For the moment I am considering his points as 75 for playtesting. This will probably be changed as I test him.
Valkrill
Orcusen
The figure used for this unit is a DnD figure from the Against the Giants line, #03 Deathpriest of Orcus.
Character Bio:
The leaves of the dark forest seemed to echo his name, Orcusen... The great necromancer had lived in the dark forests of Toril, practicing his evil magic, when Valkrill had a vision of him. He was quickly summoned to help Valkrill's growing army of undead, and has been known to surround himself with a wall of skeletons to protect him from his enemies...
16/18 Valkrill's Reinforcements
Varonn
The figure used for this unit is a DnD figure from the Blood War line, #20 Medium Copper Dragon.
Character Bio:
One of several Dragon kings on Icaria, Varonn was known for his ruthlessness. Never did he spare a village, only leveled and destroyed. In him, Valkrill saw a similar drive, the need to inflict chaos. Now he is the first dragon to serve the new general, and helps provide an inspiration for his Death Knights...
17/18 Valkrill's Reinforcements
Lath
Orc
Unique Hero
Hunter
Wild
Medium 5
Life 3
Move 5
Range 1
Attack 5
Defense 3
Points ?
Cowardly Fighter
If you place the X order marker on Lath, he may take attack one opposing figure adjacent to him at the end of your turn.
Orc Battle Rush
At the start of the first round of the game, after all order markers have been placed, you may move Lath up to five spaces. He must end Orc Battle Rush movement on an empty space.
The figure used for this unit is a DnD figure from the Archfiends line, #26 Half-Orc Barbarian.
Character Bio:
Coming Soon!
18/18 Valkrill's Reinforcements
I know that C3V is planning to make some skeletal soldiers, so I tried to pick figures that they did not appear to be using for there skeletons. I would like people to note, that while C3V is picking up where Hasbro and WotC left off (great job you guys), my waves are in the future (like 20-30 years latter). I did this so that my customs would not come into conflict with C3V's. I will work on a back story for what has happened, but that will be some time in the future.
Here is my first repaint, the figure was an airborne Elite.
Spoiler Alert!
The back of Capt. Johnson, I painted the boots and canteen a lighter brown, and I also painted the knife blade silver.
The Front of Capt. Johnson, here you can see his boots painted, I also had to add some clay to his foot, which was broken by his previous owner.
Note: I know that these pictures are not high quality, and they were in fact taken with my computer. Please feel free to suggest any other changes to him, before I re-base him .
Sand Pack:
Spoiler Alert!
Jackal Warriors:
Secret Gateway:
Last edited by Fi Skirata : January 30th, 2012 at 07:10 PM.
Reason: Added pics!
I love them! They are pretty cool. +REP. I can make cards for them as long as you don't make like 3 billion cards... However there is no special attack without a power at all. Pistol special attack^ I don't think its within the units "rules". However I'll look over them more and give them more feedback later.
Last edited by samuelfrost4 : October 17th, 2011 at 09:28 PM.
Reason: Forgot a word. :P
I love them! They are pretty cool. +REP. I can make cards for them as long as you don't make like 3 billion cards... However there is no special attack without a power at all. Pistol special attack^ I don't think its within the units "rules". However I'll look over them more and give them more feedback later. -samuelfrost4
Thanks Samuelfrost4, it is always nice to hear some encouragement. I will work on the Pistol Attack, but if you have any ideas for it, please feel free to post them here . I myself have not been able to test these figures yet, so if anyone does use them, could you please tell me how they did? (I hope this does not sound too pathetic, I just want these figures to be as good as humanly possible.)
Last edited by Fi Skirata : November 8th, 2011 at 09:43 AM.
Interesting concepts. I like that you added bios, something that I try to do with my customs as well.
Words of Advice:
To add the pictures, you need to have image tags ([IMG] and [/IMG] around the link to the image, which is derived from where you uploaded the cards. If you're a Site Supporter or a Contributer, you can upload to heroscapers.com, but if you aren't, look into photobucket.com or a similar site for photo storage.
Agent Chase:
Smoke Powder is a nice thematic link to the Nakitas, but I see an issue with Nakita Bonding. The Nakitas already move the Gorillanators with their Gorillanator Movement Boding, so activative Agent Chase would create a double bond. If this is intentional, it's fine, as long as you price accordingly, but it's not something found in offical 'scape.
Llian Chill:
As Samuel said, you can't have a special attack without a power.
Some ideas:
Pistol Special Attack cannot be used against certain kinds of figures (for exact wording see Sgt. Drake (SotM).
Pistol Special Attack can be used mulitple times (see Q10 or Kaemon Awa for exact wording).
Small and Medium figures cannot roll defense dice against Pistol Special Attack (with a reduced attack of 1). (see Deadeye Dan).
For Assassination, rememeber that Uncommon Heroes are treated as unique heroes for everything except army composition. Instead of add, say attack with. And it's attack dice.
I'll admit, I'm a bit of a legalist when it comes to custom wording (comes from working with the Heroes of Fiction designers methinks.)
The Nakitas already move the Gorillanators with their Gorillanator Movement Boding, so activative Agent Chase would create a double bond. If this is intentional, it's fine, as long as you price accordingly, but it's not something found in offical 'scape. -Machinekng
It is intentional, I did this to add that double threat to the table and to make an already devastating unit even harder to kill, (I was making them to be drafted with this army in mind; 1xNakitas, 1xAgent Chase, 2x-3x Gorrilinators, and maybe one other squad or hero. In this way she was meant to do a bunch of damage, if used right.) but I see what you mean about the points, add I think I will raise them to 220.
Last edited by Fi Skirata : November 8th, 2011 at 09:43 AM.
Note: I have edited the Pistol Special Attack, the Assassination special attack, and raised both Llian Chill's & Agent Chase's points.
Thanks for the great ideas Machinekng
Also, this might be a silly question to ask (I seem to ask those a lot) but what does the +rep mean, I have seen many people use it (thanks for it Samuelfrost4) but I still don't know what it means.
Last edited by Fi Skirata : November 8th, 2011 at 09:43 AM.
Note: I have edited the Pistol Special Attack, the Assassination special attack, and raised both Llian Chill's & Agent Chase's points.
Thanks for the great ideas Machinekng
Also, this might be a silly question to ask (I seem to ask those a lot) but what does the +rep mean, I have seen many people use it (thanks for it Samuelfrost4) but I still don't know what it means.
Heroscapers has a reputation system based, and the +rep button gives that person reputation points. A person's reputation is indicated by the number of order markers under one's post count. There's a thread that's more explict, but I forget the title.
The color card for Agent Chase is available, I am sorry that I cannot post it up at this time. However, if anyone is interested, I can email it to you, simply pm me your email address and I can send it (I would send it through the heroscape email links to people, but you cannot send images on it.) Also, I am looking for a volunteer to help me put these cards up on the thread (I cannot get a photoshop account), please pm me if you are interested. Until I can put them up, keep checking here to see if any new cards are available.
Last edited by Fi Skirata : November 8th, 2011 at 09:44 AM.
Re: Fi Skirta's Customs-color cards available!- Wave 1 Start
Color cards for Lilian Chill, Shan Kae, Sharoc, and Tarom are all now available.
Wave 1: Bugs and Beasts cards, should be ready by Monday (The size will not be in these cards), enjoy!
Last edited by Fi Skirata : November 8th, 2011 at 09:44 AM.
Reason: Spelling
Re: Fi Skirta's Customs-color cards available!- Wave 1 Start
I now have basic sides available for Agent Chase, Lilian Chill, Shan Kae, Sharoc, and Tarom. Wave 1: Horseman & Ambusher, is now up. Also, I know that , and I am sorry for their absence, but as I said above I am not able to get a photoshop account. I do have an idea (I am pretty sure it will work), but I will need someones help to make it work. Please pm me if you are willing to help.
Last edited by Fi Skirata : November 8th, 2011 at 09:44 AM.
Re: Fi Skirta's Customs-color cards available!- Wave 1 Start
Quote:
Originally Posted by Fi Skirata
I now have basic sides available for Agent Chase, Lilian Chill, Shan Kae, Sharoc, and Tarom. Wave 1: Horseman & Ambusher, is now up. Also, I know that , and I am sorry for their absence, but as I said above I am not able to get a photoshop account. I do have an idea (I am pretty sure it will work), but I will need someones help to make it work. Please pm me if you are willing to help.
Sorry I said I would make some, but I have been REALLY busy. I will make some cards after things cool down a bit. Sorry!