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#1
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LeftOn4ya's Classic Customs to Fill in Holes
See also my Competitive Unit Alters which is like Competitive Unit Congress on crack!
So I decided to make some customs for filling in holes listed in the specific lists:
Here's what I have so far. They are playtested but not fully. Some of them also go together. New Units Green Wyrmling from D&D Copper Wyrmling (New & Old versions) ![]() ![]() Modded Killer Cactus's Green Wyrmling (up for SoV nomination). His is 3/5 at 30 points, mine is 4/4 at 35 points. Personally, I think 4/4 just feels more like "baby charos" but both are playable. The new version removes Wyrmling Bonding. I think this is great, because he can still reverse bond with the other Wyrmling, but he is not overpowered with the 4th Mass or against melee only armies because having a bunch of Green Wyrmling by themselves is not an option here. (From Reaper Minis as requested by Auggie): Fastclaw from Reaper Minis ![]() Raptor that bonds with Troglodytes below and Fryolag Spiders. Combo of Tornak and Grimnak. Thornback from Reaper Minis ![]() Stegosaurus with power based off Summoner Wars Gror, which I alwasy though would be an awesome power especially in a 2-hex figure. Troglodyte Brutes - Custom Lizarfolk Squad from D&D Underdark 40 Troglodyte Captain, Underdark 59 Troglodyte Barbarian, War Drums 59 Troglodyte Thug, War of the Dragon Queen 43 Cleric of Laogzed ![]() Kinda like Knights or Roman Soldiers except increased attack in groups, but they bond with a lot worse figures thank knights or soldiers. I noticed a lot of crappy units were Ferocious, especially uncommon heroes, so I tried to make a squad that is good by itself but bonds with some of the crappiest figures to try to help them. Common/Uncommon units they bond with now don't have to think about order management. I made them a unit of four and will have to play with costing as 70 might be more realistic. Ferocious heroes (non-huge) that follow Aquilla or Utgar: Feral Troll, Ice Troll Berserker, Rhogar Dragonspine, Sahuagin Raider, Wyvern. They also get a bonus from huge ferocious heroes and other ferocious squads (including in opponent's army): Brunak, Fen Hydra, Grimnak, Mimring, Nilfheim, White Wyrmling, Mezzodemon Warmongers, Obsidian Guards, Quasatch Hunters, and if Marvel then Abomination & Venom. Troglodyte Bonecrusher - Custom Lizardfolk Hero from D&D Dungeons of Dread 27 Troglodyte Bonecrusher ![]() Bonds with both Troglodyte Brutes above. I like that he adds one automatic skull/shield to both attack and defense. Really hard to kill, but still one attack a turn (unless bonding). May be too cheap, though. Gimli The Great - Aquilla Flagbearer Dwarf from D&D Night Below 07 Guard of Mithral hall ![]() For Reference, Aquilla Heroes & Squads:
Spoiler Alert!
I like that the aura only affects melee attacks as all the Aquilla figures (besides water elemental and kinda MRT) are melee, and I also like that it affects more than just dwarves and MRT as it opens up army builds (although you probably want some to bond with). Even him with some Wyverns, Blue Wyrmlings, Rhogar, and Dwarves would be awesome. Add in Raelin and/or Rats and wo! With his Captain America/Ornak/Hatamoto Taro style Aura, Maybe 105 is cheap, or maybe it is still expensive, so more playtesting would be needed. Will need to modify sword into flag. Hobbit Assassin - Ninja General/Flagbearer from D&D UnderDark 19 Halfling Sneak ![]() Brings Ninjas close to tourney level. Does not have bonding perse but you do not need to use an order marker on her if under attack. Blood Reaper - Undead General from D&D Desert of Desolation 27 Blood of vol fanatic ![]() Brings Undead Squads close to tourney level. Also helps drow and undead so good to counterdraft. Like Marro Warriors in that it helps resurrect figures more easily the more are still alive. Bonds with Death Knights too (but requires separate order marker to resurrect). Shieldwall Soldier - Archer Support Common Hero from D&D War Drums 10 Shieldwall Soldier ![]() Improves Roman Archers (and all other archers) and Sacred Band. I removed Berserker Charge and added disengage. Vorgyn - Drow General from D&D Desert of Desolation 46 Drow Blademaster ![]() Makes the all Drow easier on order management and makes the common drow awesome. Also, has a decent attack modeled after Chardris. Old cards based on heroscape figures made:
Spoiler Alert!
Wood Eladrin - Elven Unique Squad & Shocktroops from Erevan Sunshadow, Chardris, Sharwin Wildborn ![]() If Einar Imperium a common squad w/ melee double attack sucks at 140, shouldn't these unique squad w/ ranged double attack be decent. Even at 2 attack/defense they might be too deadly as figures would have a hard time getting close to them and once they catch up once, the Fey Step can get them away one time. You can also check out my very outdated Comic Customs. Last edited by lefton4ya : June 7th, 2012 at 06:21 PM. Reason: Added stuff. LeftOn4ya's Customs / Competitive Unit Alters / Collection Spreadsheet & Calculator / New? Start Here! "Obedience brings victory; and victory is life" |
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#2
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Re: LeftOn4ya's Classic Customs to Fill in Holes
Nice stuff, I like the idea of using the normal figs as they are with different cards. It really opens up the possibilities without opening up the wallet. I'll let you know when I have a chance to try some of these.
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#3
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Re: LeftOn4ya's Classic Customs to Fill in Holes
I find the Wood Elves very interesting. Get them on height, and you're talking 6 attacks of three per turn. They're very fragile against melee, but their Fey Step can get them away once, like you said. But put them on height with RotV Raelin, and their defense against range shoots up to 8. Throw in some rats as a screen, and these guys can really wreak havoc before they're destroyed. It definitely helps that they're unique though, so as soon as one goes down their effectiveness is weakened. Braxas could possibly take them out in one turn though, so they would have to be really careful around her. Also, like most ranged units, they would have a ton of trouble with the Phantom Knights. I'd love to be able to try these guys out, unfortunately I probably won't be able to play anymore Scape for a while
The rest look pretty good! I have one suggestion for Qilue Veladorn though. For Resurrect Undead, it might be better to make it instead of attacking, like with the Marro Warriors. Having the chance to resurrect, and attack (albeit a pretty weak attack) may be a bit much. Just something to consider. Overall, great job with all of these! Last edited by heroscaper314 : December 21st, 2010 at 12:30 PM. |
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#4
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Re: LeftOn4ya's Classic Customs to Fill in Holes
Wood Elves: Nice unit, but why call them Elves is they are Eladrin and have Fey Step?
Vorgyrn: He might be a little undercosted, but I'd have to test him to see. I like the unit! Roman Leget: His powers seem to be all over the place. He is serving to very different themes, IMO. Also, I think that you are giving to much of a Range boost by adding multiples of him to an Archer army. Perhaps a max of 1 or 2 would be nice. Same with Defense. Quilue Valadorn: She seems to be a nicely done unit as well. "We meet again, Thunder God - only this time, it is ULIK who shall reign triumphant!" -Ulik, Troll champion, as Thor goes flying across the Troll King's chamber and through a cavern wall. "It is very bad when even the dice are affected by high charisma and low clothing." - Kalzazz on CriticalFumble.net
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#5
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Re: LeftOn4ya's Classic Customs to Fill in Holes
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I guess stacking range and defense might be too good but only in the start zone. If you had 3 squads of Grut/Aubrien/Roman Archers and 6+ Roman Legets, plus 2 Einar Soldier squads (445+ w/ Romans, 23 spaces), you could have 12 range in the start zone, but order management and map placement would make it hard to get more than two Legets adjacent to archers outside of start zone. Again playesting may prove otherwise. I did make them 30 for one unit and since archers and bonding squad would cost 40-70 per squad, cost would be an issue, but not as much as having enough spaces for them in a 24-zone limit would be more difficult. Only thing is maybe I will make it Archer Squads, otherwise Syvarris could be a beast with 15 range and 8 defense in the start zone! Quote:
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Last edited by lefton4ya : December 21st, 2010 at 02:38 PM. LeftOn4ya's Customs / Competitive Unit Alters / Collection Spreadsheet & Calculator / New? Start Here! "Obedience brings victory; and victory is life" |
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#6
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Re: LeftOn4ya's Classic Customs to Fill in Holes
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I think that it's tough to find a good point value for her because on maps with a lot of shadow, resurrecting could happen fairly often (30% chance of success, but without the shadow it's rare (10%). She might end up being one of those units that seems overpriced but if you're playing on the right map can really shine. But then again, she has the attack aura too, so even with resurrection being fairly rare, you're still getting something out of her. |
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#7
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Re: LeftOn4ya's Classic Customs to Fill in Holes
Updated with High-Res images (except Qilué Veladorn). I plan on playing this weekend.
LeftOn4ya's Customs / Competitive Unit Alters / Collection Spreadsheet & Calculator / New? Start Here! "Obedience brings victory; and victory is life" |
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#8
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Re: LeftOn4ya's Classic Customs to Fill in Holes
where did you get the aq and val cards?
![]() I did NOT spell "Utgar" incorrectly. Check the link below. http://www.heroscapers.com/community...4&postcount=85 |
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#9
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Re: LeftOn4ya's Classic Customs to Fill in Holes
Magic set editor with templates.
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LeftOn4ya's Customs / Competitive Unit Alters / Collection Spreadsheet & Calculator / New? Start Here! "Obedience brings victory; and victory is life" |
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#10
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Re: LeftOn4ya's Classic Customs to Fill in Holes
Kunoichi Assasin - Ninja General/Flagbearer from Shiori
![]() I need to fix tomorrow - supposed to be 85 points, but even that might be to cheap. Brings Ninjas close to tourney level. Does not have bonding perse but you do not need to use an order marker on her if under attack. Plus I updates some stuff - changed elves to eladrin and reduced range as 5 move 7 range was a bit to much. However they are a great addition to any army and I would give A- and are definitely a fun army. If you can keep them out of range and alive they are rely deadly, but once 1 is killed they go down in value quickly. However even with 1 still alive you can get 2 attacks and I had a game where 1 came back to do cleanup at the end. I think the roman leget is really hard to use as you need 3+ squads of greeks/romans and 2+ squads of archers and 3+ legets to get full use (which not only costs a lot of points but eats up 21+ spaces) and then order management is tough. They did not do so well to help archers but at least they are a cheap bonding option for greeks/romans. I need to find a different way to help roman archers then. Gimli is fun but not overpowered even with squads as the other dwarf heroes are so great that even this flagbearer is not as good as them. I need more playtesting with Qilué Veladorn and Vorgyn - I don't like being evil so I need to get a friend to playtest against me. Last edited by lefton4ya : February 10th, 2011 at 10:08 AM. Reason: Changed stuff. LeftOn4ya's Customs / Competitive Unit Alters / Collection Spreadsheet & Calculator / New? Start Here! "Obedience brings victory; and victory is life" |
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#11
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Re: LeftOn4ya's Classic Customs to Fill in Holes
Cool cards! A couple of things I noticed...
Gimli affects all friendly Aquilla figures. If you want the power to only affect heroes, you can quickly change the text from "figures" to "heroes". As is, he is very dangerous with those Axegrinders & Mohicans(who get a huge boost to their natural skill). Also, you can remove "all friendly figures you control" and simply put "all figures you control". This is because if you control it, it is already friendly(thus making it redundant). The pronoun for Kunoichi Assassin(which is misspelled For Qilue Veladorn, you misspelled medium in Evil Attack Aura. Ressurect Undead is also very unclear. I will assume that when you refer to a figure on a Shadow Space, you mean the "living" undead figure. I would still suggest being a little more clear in that however. I had practice with this sort of stuff in CHCG24, so... ok I'm done now ![]() |
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#12
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Re: LeftOn4ya's Classic Customs to Fill in Holes
First Off - thanks for the constructive criticism - it helps make them better!
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Updated above. Also made Roman Leget have an aura of 3 instead of adjacent, as he needed help to help others and thsi way a group of archers can all be helped. Now there is a reason to play roman soldiers and archers together or to play greeks instead of roman soldiers. LeftOn4ya's Customs / Competitive Unit Alters / Collection Spreadsheet & Calculator / New? Start Here! "Obedience brings victory; and victory is life" |
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| Custom Units & Army Cards: Fan-created HS army cards for units, glyphs, and equipment | |||||||
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